Game developer · Egypt
Making games, and writing about how they come together.
I’m Ehab, a game developer working mostly in Unreal Engine. This is where I share the messy middle: technical experiments, systems thinking, and lessons from building.
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How Minimalism helps Optimization
Good performance is about doing less to achieve more, with a practical example
performancematerialshero article
Why following real-life concepts in code can hurt performance
obvious systems planning techniques often limit how efficient the code can be
optimizationperformance
Gameplay Feedback Is Part of the Design
powerful and well designed gameplay feedback isn't just polish, here's how it makes the difference between an enjoyable gameplay experince and a forgettable game
feedbackgameplay